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Elizabeth Magie

Born in Illinois in 1866, Elizabeth “Lizzie” Magie grew up with a father who had traveled with Abraham Lincoln and preached the radical economics of Henry George.

George’s “single tax” theory argued land should belong to everyone. And taxing only land values would break the grip of wealthy landlords.

By day, she worked as a stenographer at the Dead Letter Office.

By night, she invented things, like a patented typewriter hack in 1893, at a time when women held less than 1% of all patents.

She wrote short stories, performed comedy, and waged feminist stunts, including a notorious newspaper ad “auctioning” herself as a “young woman American slave” to expose the way marriage trapped women economically.

In 1903, she patented The Landlord’s Game.

It was unlike anything else in board games at the time:
- A square track you circled endlessly instead of a linear path
- Properties, railroads, and utilities you could buy and sell
- Poor Houses and Public Parks
- Taxes and wages every time you passed “Labor Upon Mother Earth Produces Wages”
- And the now-immortal command: GO TO JAIL

She designed two sets of rules.
1) Prosperity: where everyone benefited when wealth was created
2) Monopolist: where the goal was to crush your opponents
It was meant to be a teaching tool.

Play both ways, and you’d see which economic system felt fairer.

The game spread through Georgist clubs, Harvard and Wharton classrooms, Quaker communities in Atlantic City.

Players made their own homemade boards, tweaking property names.

One of those homemade sets landed in the hands of Charles Darrow in the early 1930s.

He played it, copied it, renamed it Monopoly, and sold it to Parker Brothers in 1935.

Darrow got rich.

His “self-made inventor” story was printed inside millions of game boxes.

Lizzie got $500.

No royalties.

And no credit.

By 1936, she was giving interviews to the Washington Post and the Evening Star, holding up her original board next to Monopoly’s, pointing out the obvious.

She’d spent more money making the game than she’d earned.

It wasn’t until 1973, during a lawsuit over a knockoff called Anti-Monopoly, that Ralph Anspach uncovered her patents and restored her place in history.

Lizzie Magie died in 1948, buried in Virginia.

Her game was meant to make players question the morality of monopolies.

Instead, the world embraced the “winner-take-all” version and forgot the woman who designed it.

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